The neat ink-and-parchment sort of sepia tone that the screen changes when operating the paintbrush is severely butchered. Also, oddly, it seems that some little graphical effects had to be sacrificed for the Wii port. The Wii version seems a bit darker in contrast compared to the original PS2 version, but you only really notice it when playing one right after the other. The Wii's version loses out slightly in terms of graphics compared to the PS2. The camera is indeed a pain to move around on the Wii edition because of having to reach WAY up the controller to the control pad, and the Nunchuk's stupid-ass eight-direction notches it has on its control pad makes it harder to make subtle direction changes (though this is more of a fault of Nintendo, not the game). Even subtler things become an annoyance on the Wii. A game like Okami just seems to benefit from having a button-based controller in all areas. The controls are decent enough, but the whole control scheme just seems alienated and unnatural, despite what you'd think from motion and pointer controls. Having played both, I can say that the PS2 version is definitely better, mostly because the controls seem like a better fit for the PS2 controller. Painting a straight line on the wii is harder than pushing the analog to the right. When I played that game on PS2, I always thought the Wii would be better, because there's pointing device for the pencil, and it would feel more natural to take the wiimote in the hand like a pen etc.īUT, in fact, after trying the Wii version, I find the PS2 analog far better for moving the pencil. Moving the camera is far easier with the right-analog than with the Wiimote pad. The paint button being on "B" is unnatural I think, pressing and painting with the same hand, but it's maybe because I'm used to push L/R buttons on PS2. The attack button being on the wiimote shaking needs a timing precision or Shiranui just stop moving, where on PS2 you could continuously press the button to attack quickly. First, for the controls (Hey, see how bad the controls for Wii are : They changed them for the Japanese version, launched after the US one, to feel more natural.)
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